Fitz Kreiner (
rereremembered) wrote2020-02-23 07:58 pm
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ITN app
PLAYER INFO
CHARACTER INFO
SAMPLES
Player Name: Keri
Player Contact: keriseda @ plurk
Character(s) In-Game: n/a
CHARACTER INFO
Character Name: Fitzgerald Michael Kreiner, but he goes by Fitz
Age: 33 by his count, but he's a clone so it's weird
Canon: The Eighth Doctor Adventures
World Description: Oh my god it's Doctor Who...'s Expanded Universe
History: A wikia link
Death: While on a scientific expedition to Siberia in 1894 he's set upon by dinosaurs because timey-wimey weirdness, there's an explosion, there's a dead Fitz. Well, more of a Schrödinger's Fitz thanks to more timey-wimey weirdness but for the sake of this app? He dead.
What are your plans for this character in-game? Nothing concrete! He'll mooch about, poke at mysteries, get himself into trouble, and be a good sidekick for whoever wants one. The usual Doctor Who companion routine only with 100% more being dead than usual.
What aspects of this game and/or its setting are you most interested in having this character engage with? Exploration and survival. This is vague, sorry. He's a bit of a Joe Q. Everyman so I'm looking forward to tossing him at everything.
How does your character generally get along with other people? Fitz is a people-person, and his travels have made him very open-minded despite his 1960s origins. He thinks of himself as just the comic relief sidekick to a know-it-all hero, but he is genuinely supportive of those who need help and, given the opportunity, can organize a group for a common goal himself. Worldly, social, knock-about city boy.
What is your character's mental state upon entering the game? The reason Fitz was in Siberia to get blown up in the first place was he wanted to have his own adventure without the Doctor, find his own little moment of influencing history and being a part of something for himself. We see how well that went. He's a master of covering up trauma and will keep any freaking out over being dead in the privacy of his own room. That said he's likely to dwell in a state of denial for some time since...well, he's gotten over being killed before (sort of), and he's seen endless miracles in his travels. Beacon's just the latest stop on the tragical history tour.
Skills/Abilities: Skills-wise, Fitz has worked many odd jobs but mainly considers himself to be a musician. He can sing and play guitar very well, and also knows several other instruments. As a baseline human (okay a clone of a baseline human) he does not have any special powers, but when the TARDIS reconstructed him she augmented his memory and cognitive skills, making him very good at puzzles like crosswords and anagrams. He also has a knack for impressions and accents which he uses to defuse tension with a joke, or to get into a character. Thanks to that time he was brainwashed by the Chinese Red Army he's fluent in Mandarin, and after spending several months in Russia he can read some Cyrillic. When in peril he can think on his feet and talk his way out of many situations, and if that doesn’t work then six years (give or take) as a companion of the Doctor has taught him the art of running and hiding.
Flaws/Weaknesses: Running would be easier if he quit would smoking, something he has attempted occasionally but without any long term success. He has a lot of insecurities stemming from a life of cynical self-doubt, and while much of that has been alleviated in his travels Fitz’s confidence can still be easily rattled. His general immaturity and inability to take things seriously can also get him into trouble.
More specifically: the Doctor, who he's canonically a bit in love with. He'll do anything to help them. Fitz also can't stand bullies and is especially protective of women, kids, and animals who are threatened by them. Lastly, he's got a mundane fear of wasps in particular and swarming insects in general.
Personality: As a half-German growing up in London during the second world war, Fitz had to develop many defense mechanisms to survive the abuse he and his family were subjected to. Beneath his flippant, apathetic surface persona is a core of cynical disillusionment, and at the center of that core he's internalized much of the hatred that's been flung at him. He carries around a lot of self-doubt, and is very privately certain that he is inherently "not good enough."
For most of his life he has wanted to be anyone but himself. He tends to vanish into fantasies where he's the suave, dashing hero who always gets the girl, instead of the hopeless, scrawny loser who never had a chance. Traveling with the Doctor, being the hero (or the hero's loyal sidekick) and saving people and planets has helped him realize his own worth. The Doctor gave Fitz a chance to start over and heal some of the scars of his youth by helping others, and to a degree it has worked.
He's quick with a wisecrack and generally doesn't take things too seriously, very much an overgrown kid. If given the choice he would rather mooch around parties, get smashed, and chat up girls than fight alien baddies. That said he's hardly the womanizer he makes himself out to be, if anything he's more of a hopeless romantic who falls in love too easily. He's looking to fill the lonely void in his life but still isn't quite sure how to go about it.
Very, very quietly, Fitz is also a bit of a nerd. He makes many references to the fantasy and early science fiction books he read in his youth, and when choosing an alias he tends to go with the names of famous spies and detectives. He possesses a surprising amount of common sense and a practical sort of intelligence, not that he'd appreciate hearing that. No matter how long he hangs around with (and hero-worships, and wants to be) the Doctor, Fitz still firmly believes it is better to be cool than smart.
Items: Oh boy.
- Victorian expedition to Siberia survival gear, including fur coat with hood, boots, and trousers
- a journal of the expedition, written by himself, a few pages missing
- that's it that's all he's got
SAMPLES
Log Sample: Log + Network samples